Digital Games of Text Books
With the advancement of mobile technology, the mobile phone is no longer treated only as a communication device but also as a source of entertainment. However, when the concern of education is involved, the technological advancement itself is not enough to ensure the effectiveness. There are many other factors that the designers must keep in their minds while developing these educational games. In case of making these games engaging and pedagogical, the designers have to guarantee the learning outcomes worthwhile and an effective gaming experience simultaneously. The major problem of learning education in Bangladesh has figured as the discouragement the students face in their early stage that restricts them from enjoying the subject matter. If an educational game is well designed and engaging, the users not only feel encouraged to learn it but also get a direction to use them in real life. Keeping this in mind, Dream71 Bangladesh Ltd. is also planning to develop 50 games based on text books of Class 1-10.